One of our biggest builds from today came from the idea that The Ledger will change the relationship between universities and students.
Player PD suggested that The Ledger might help us determine the success of a university program and if that program doesn’t deliver, the student should be refunded.
Additionally, PD suggests a method of review to determine a university’s success.
However, player Kate C. offered the mirror view of this potential future: if a student can demand a refund from an under preforming university program, could the university demand real-world experience from the student?
Justin Rogers and Lauren Keller built on this possible future, offering new ways that students could collaborate with universities to gain knowledge and earn Edublocks.
What do you think? How would The Ledger and an Edublock system impact universities and their relationships with their students in 2026?
Education goes hand-in-hand with ranking. We grade K-12 schools and rank school districts. Colleges and universities compete to be on best-of lists, in part to justify the value of a degree in exchange for often increasing tuition. Yet in a future where nearly every learning or working experience earns micro-units of validated credit, how will we measure the quality of that experience? Can there be too much democratization? Learning is Earning 2026 players are exploring and expanding this in one of the hottest conversations on the first day of gameplay.
Player Fiona plants the first seed with a Shadow Imagination card raising just these questions:
Susanne Forchhe offers a prediction of peer-to-peer credit, similar to the LinkedIn endorsement system today:
Jennifer Quaye also builds, with a card that gets right at the best potential of decentralized expertise:
Michael Boehm investigates the nitty gritty of how we might rate the quality of learning experiences, asking:
Michael plays another provocative build card, as he speculates that decentralization might lead to homogenization which might lead to diminished interest in “elite” learning:
(We love provocateurs here at Learning is Earning 2026!)
Michael’s card sparks its own builds, from player Trevor A Green:
and once again Jennifer Quaye raises one of the most important implications of any change to education, asking:
Your idea could be the prediction that launches a similarly rich discussion — jump over to the game and play!
Or as player Stanley Frielick puts it, should learning be more about “yearning” or “earning“?
In a future where learning is earning—where the income a person earns is automatically tracked back to the skills used to earn it, and where learners can instantly see potential income while they’re choosing potential skills—it may be harder than ever to separate content from cash, or interest (personal) from interest (%).
Player Matthew Roberts poses a provocative Shadow Imagination card that gets this conversation rolling, with his concern that:
Seb Benitez frames this in a different way, around the hot issue of student debt:
Tobin Kyte agrees that learning=earning=better-than-today:
while Lissanna and Matthew Roberts both raise an important point about the motivation that powers the learning:
What do you think? In the future of The Ledger, what will motivate learning? Will we be able to separate earning potential from a purer desire to learn? Join this conversation or play your own idea in the game!
A key aspect of The Ledger and the edublock system is that anyone that who has learned a skill can also become a teacher of that skill. Parminder points out a potential downside –
I have seen this first-hand, having recently changed occupations. I’ve spent the last 3 weeks learning from my new colleagues and developing a brand-new skill-set! Although I have loved learning from each of these “teachers”, and all of these trainers are experts at their craft, some of them where much better teachers than others! Although it seems strange, I sometimes find that the more time and experience someone has in their role, the more difficult it can be for them to teach others. This had me wondering whether spending a lot of time settled into a job or role gives someone time to forget the process of learning the task as a newcomer. Thus those most recently taught – the novices, the rookies, and the newbies! – can be some of the best teachers!
How else can we identify great teachers? Klasing suggests an idea that uses the value of the edublocks that they teach.
Susanne suggests another “yelp-style” teach review option –
Both are great ideas for identifying great teachers! What kinds of systems or processes might the ledger support to help make sure those who want to teach have the information, tools, and skills to do so?
Jane McGonigal has one idea –
What other innovative ideas are out there?
Johnny Weird brings up a very good point discussing the commoditization of fun or relaxing activities. Given the trackable nature of the Ledger, the scenario lends itself well to this observation. The question is, will we forcefully separate learning time and fun time (as we do now) or will we see a redefinition of what it means to learn and have fun?
The earning of Edublocks in gaming environments could lead to more stress and anxiety amongst gamers as they feel their future is at stake with every game. The Ledger system could also fundamentally impact people’s physical health as they push their bodies past their limits, just for the potential of earning another block.
Alternatively, Klansing suggests that Edublocks could add value to leisurely pursuits as they shift from being cost burdens to potential revenue streams. For some individuals, the old idea of doing what they love to not work a day in their life is an actual reality. I would imagine most people would love to make a living from their hobbies…but would you still love your hobbies?
What if technology development of things like virtual reality, augmented reality, cloud services, and new social networks was seen not only as a way to make money, but also as a key activity that earns edublocks? It might create a virtuous cycle and lead to faster integration of new tech tools into all kinds of educational activities. That’s the vision put forth by Justin Rogers, who writes:
Michael Boehm builds on the idea with:
What if startups were as enthusiastic about building edublock accounts as they were about going after VC funding and getting to an IPO? How might this shift the way we think about technology commercialization? How might it lead to new services and products?
There are so many ways to demonstrate learning, some of them effective and some not. Many times people with a degree get into professional work only to find they don’t have the necessary skills, and many qualified people find they can’t get into jobs because they lack the formal credentials.
Player Chris Protos’s idea of using “doer-blocks” as a way to address this dilemma is interesting–it is like the equivalent of a resume as opposed to a college degree. Maybe instead of having edublocks that are more trustworthy based on where they came from, they are verified by what you do with them! This proves out that the knowledge was valuable.
Player klansing brought up another suggestion:
Industries creating edublocks could use doer-blocks connected to their credentials to verify that their courses are having the desired effects!
How does learning become doing? What is the new meaning of “experience?”
A few hours into the game, we are seeing trust in new technologies emerge as a big theme in several of the most active conversations. It’s partly about responding to the idea of putting our trust into new technical systems, whether MOOCs, learning platforms, or blockchain-based systems like the Ledger. Kate C. writes:
What’s more, a system that in essence holds blocks of value that are tightly correlated to education, social, and employment status could be even more damaging to individuals if it were to be hacked, according to XanderR:
This is one reason, of course, that so many people are excited about the potential of blockchain – that it’s hard to hack. The Economist calls it, memorably, The Great Chain of Being Sure About Things. But it’s all still to be seen as the code and the community continue to evolve, and as people come up with new ways to use the blockchain.
If you haven’t noticed it, do click on the View Graph button at the top of your dashboard. It will take you to a beautiful set of conversation “creatures” and some of the most interesting idea builds so far!
In the current political campaigns all the candidates are calling for “more jobs”, but nobody is facing up to the fact that we will have fewer traditional jobs. The good news is that, by 2026, The Ledger will allow more flexibility in work and many more ways to make a living. The bad news is there will be more potential for worker abuse when corporations figure out how to take advantage of The Ledger, such as player “A5894” points out:
On the other hand, player “allisonhorn” points out that “career” will get redefined along with “jobs” within the world of The Ledger, which could be a great thing in terms of discovering new ways to make a living: